I’ve always liked the character of Miles Morales.
When I’d heard Marvel had killed off Peter Parker in the Ultimate comics universe, I thought to myself it was a bold move. Peter Parker as a character was iconic and had been cherished for decades, and for me, Spider-Man was the first super hero I connected with.
I still recall taking out his hardcover origin story reissue from my local library as a kid over and over and reading all about the teenager who got powers after being bitten by a radioactive spider.
Needless to say, finding out about this dramatic shift in character arc was enough to get me re-invested in the series to see how exactly it played out.
Fortunately, Marvel were able to make Miles unique in his own way and just as likeable as any of their other key characters. These days I get excited seeing him feature in any Spider-related content.
When he showed up in 2018’s Spider-Man PS4, throughout the whole game I was eagerly anticipating his big moment, waiting for Mile’s time to shine. Although it didn’t happen during the events of this game, I have to commend Insomniac for making such great use of these characters in their adaptation.
Flash forward to 2020 and Insomniac have followed up their original with an entire game dedicated to Miles and his story.
If you played through the original Spider-Man on PS4, you would be familiar with the feel of this from the get go. However, although they are both Spider-Men, Miles has some really cool and unique abilities revolving around his “bio-organic electricity” that feature throughout the game to help separate him as a Spider-Man as well as navigate you through key sequences in the game.
Alongside the ability tweaks, there have been some minor quality of life improvements to the gadget selection system, which feels a touch more streamlined compared to the original entry, the new gadgets too feeling quite unique when compared to Peter’s.
The story while solid, didn’t really pack too many surprises.
One key character’s arc in particular differentiated from the comics in a new and interesting way. At the core of it though, it was a story to solidify Miles’ place in this video game universe and without giving anything away, set him apart from Peter’s Spider-Man.
Battles were fluid, and you had options just like the last game where you could go in webs blazing, or adopt a more stealthy approach. I tended to favour the latter for the most part, but it definitely required greater time investment and I’d be lying if I said that by the second playthrough I hadn’t adopted a more aggressive playstyle.
Probably the key difference for me between Spider-Man: Miles Morales and Spider-Man 2018, was that this game was a lot more accessible than the first. It was easy to pick up and play without having your entire social life dominated by Harry Osborn eco-quests, or Taskmaster encounters or *gulp* Screwball challenges.
Yes, there were some side-quests, but it felt more focused on the story with fewer distractions, which personally I preferred.
Nadji Jeter seems very comfortable playing lead, which after three years portraying Miles should not be surprising. He is definitely able to hold his own as frontman, and the supporting cast were great too;
Troy Baker as the sleazy businessman Simon Krieger, Griffin Pautu as Mile’s best friend and comic relief, Ganke, and Jasmin Savoy Brown as Phin.
Lastly, photo mode. It is back, and I’ve got to say, it is one of the few photo modes I’ve really indulged in. Selfies, actions shots, comic covers, the photo mode was a guilty pleasure in a game that already satisifed me through its many other facets.
As you can probably tell, I really enjoyed Spider-Man: Miles Morales and I highly recommend it for anyone looking for a super hero fix, or anyone just after a really accessible, cool open world action game. Keep it real Miles!
Reviewed on PS4 Pro - Tarkan enjoyed the game so much, he replayed the original afterwards on NG+ and then also replayed Spider-Man: Miles Morales again on NG+, earning himself the Platinum Trophy